To make a realistic hand texture, I had to search for many photos of hands with high resolution.
Here is the render shot using Mentalray with Maya.
Here are some photos for the hand references I got from 3DK.com.
Here is the UV map I generated in Maya and Headus UV layout Pro.
Here is the Texture map before I started to use SSS shader.
Here are the textures with SSS shader.
bump
Epidermal
Subdermal
Subdermal
Backscatter
bump
And Here is normal map I exported from Z-brush.
Here is the render shot using Mentalray with Maya.
Thank you very much!
No comments:
Post a Comment