Wednesday, March 11, 2009

project1_ hand

To make a realistic hand texture, I had to search for many photos of hands with high resolution.

Here are some photos for the hand references I got from 3DK.com.



Here is the UV map I generated in Maya and Headus UV layout Pro.



Here is the Texture map before I started to use SSS shader.

Here are the textures with SSS shader.




Epidermal



Subdermal


Backscatter





bump



And Here is normal map I exported from Z-brush.





Here is the render shot using Mentalray with Maya.





Thank you very much!

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