To make a realistic hand texture, I had to search for many photos of hands with high resolution.


Here are the textures with SSS shader.


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Here is the render shot using Mentalray with Maya.


Here are some photos for the hand references I got from 3DK.com.
Here is the UV map I generated in Maya and Headus UV layout Pro.

Here is the Texture map before I started to use SSS shader.

Epidermal

Subdermal

Subdermal

Backscatter

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And Here is normal map I exported from Z-brush.

Here is the render shot using Mentalray with Maya.

Thank you very much!
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